“Most Promising Plot” Award from Without the Sarcasm & Karaski intrigues High-Def Digest!

High-Def Digest

During PAX South 2016, Brian Hoss from High-Def Digest was one one the journalists who got sucked into Karaski! He just put up his warm impressions up so go check them out! Here’s a few hilights:

‘Karaski: What Goes Up…’ intrigues me, and after playing, I came away quite charmed.

For anyone wants to spend some hours getting deep into a narrative, ‘Karaski: What Goes Up…’ seems perfect.

Thanks Brian!

Additionally, we got awarded the Editor Choice “Most Promising Plot” Award from Without the Sarcasm! Thanks guys, we hope to deliver on the promise on February 17! :)

PAX Award Most Promising Plot Karaski: What Goes Up
Without the Sarcasm

If you are intrigued, don’t forget we are Releasing on Steam on February 17 and you can Pre-Order NOW! Or heck, just follow our Facebook or Twitter to keep up with the news!


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PAX South 2016 & San Antonio Impressions from an Exhibiting Indie Game Dev

PAX South 2016 Karaski Booth

Last week I flew to San Antonio, Texas to exhibit Karaski at PAX South! It was an exhausting blast. Here’s my experience.

Continue reading…

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Play Karaski at PAX South 2016! Even Megaman Likes it :)

Come fly with us, Comrades! Booth 17062.

PAX South Karaski Map Karaski at PAX South 2016 Karaski at PAX South 2016

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German Let’s Play of Karaski!

If you’re German and would like to see a well-narrated and on-the-fly translated playthrough, check out Bruugar’s awesome video below!

Thanks to Bruugar for the coverage! I do not speak the language unfortunately, but running the page through Google Translate, it looks like the folks were quite intrigued :) Glad to hear there’s interest and hope we can bring a German translation after launch!

And if you’d like to help us get a head-start on raising translation funds, why not pre-order today and get a FREE key to our first game Postmortem: one must die! as well?

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Balancing a Game the Right Way: Make Stats Designer-Facing

Tips on how to structure you game to make balancing and tweaking much, much easier!

Continue reading on my personal blog →

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Play “Karaski” and say Hi to Me at PAX South!

Indie Game Expo Crowds

I’m de-glueing myself from my desktop to showcase Karaski at the PAX South Expo on January 29-31, 2016 in San Antonio Texas! Who’s planning on going?

Register For PAX South Right Here! Stop by my booth, check out the game, and tell me how much it sucks ;)

This will only be my 2nd Expo I will be showcasing at, so I’m quite excited! If you’re curious about my past experience, read about my trip to Poland for Pixel Heaven Indie Game Fest last year!

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Pre-order Karaski, Play our previous game now!

Comrades! Our game is releasing this February so we began the Pre-Orders! If you support us now, we will send you a free Steam Key for our previous game Postmortem: one must die as a little Thank You! And if we can start pooling some good cash quickly, we might be able to get started on Translations a bit earlier :)

What is Postmortem?

Postmortem: one must die indie game

Indie game playing an Agent of Death who must take ONE life that could change the fate of a conflict-torn Nation!

  • Freeform exploration with Rich dialogue
  • Meaningful choices and Unintended Consequences
  • Cast of ambitious and influential characters
  • Complex setting of violent domestic conflict and industrial revolution
  • Dynamic and surprising Endings
  • Online Stats to compare Your Choices with

As always, Thank You for your consideration and supporting your fellow indie devs! It’s been a long time coming, but the ship will fly soon!

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Play Early, Sign up for the Beta!

Karaski is nearly complete and on track for February release! We want to squish as many bugs as possible in the last stretch, so why not help us out and play it early?

By signing up you will receive a Steam key for the game that will carry into full release :) Note you will be asked to fill out a Tester Questionnaire after completion.

Thank You, Comrade!

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Karaski Gets a Glowing First Preview from!


Karla Munger from has taken the time to preview our indie game and was left “quite impressed” after 3 (!) full playthroughs! Check out the full article; here are some highlight:

I did three full playthroughs of the preview build and each was surprisingly different. The narrative’s many variables, which can also impact the length of the game, give Karaski tremendous replay value.

You’re told that you’ll control the story and that your actions and choices will shape the past, present and future.

I wondered if it would be possible to weave this kind of narrative in a believable way. Well, I’m happy to report that Unbound Creations has done a masterful job of pulling it off.

… I predict that the final version of Karaski: What Goes Up… will be a wonderfully entertaining game that I won’t hesitate to recommend … Way to go, Unbound Creations!

Thanks Karla!

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Karaski 4 Minute Gameplay Video: Breaking in & Social Stealth!

Comrades! We are happy to share four glorious minutes of gameplay in the latest video below! It showcases multiple approaches using various tools, breaking into rooms, and social stealth. Please enjoy and let us know what you think in the comments!

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